Heyhey I'm
Florian Golemo
I'm a postdoc in robotics and 3D perception at Mila / McGill University in Montreal 🇨🇦.
My goal is to develop useful low-cost robotic assistants that understand their surroundings.
I'm into electronics, shitty robots, game development and indie games, 3D printing, electronic music, bouldering, board games, web dev, and TTRPGs.
Education
- 🇩🇪 B.Sc. Uni Leipzig - C.S. & CogSci
- 🇳🇱 M.Sc. VU Amsterdam - AI & CogSci
- 🇫🇷 Ph.D. INRIA Bordeaux - Robotics & 3D
Links
Interests
Short version: I want to build smart and useful robots for everyday use.
Longer version: I'm interested in a range of different robot capabilities but particularly the following:
- Simulation environments and Sim2Real methods (TODO: link to projects below).
- Quadruped robots as guide dogs for Blind and Visually-Impaired (BVI) people.
- Motion-forecasting and planning for self-driving cars and other autonomous vehicles.
Yes, I'm aware that the 3D model of my head has an extremely crooked nose.
I have to cut corners (or vertices) somewhere, okay?
Anyway, creating detailed 3D environments usually takes a lot of manual labor and I want to get rid
of some of that. Specifically, I'm interested in the automatic creation of simulators. In my perfect
future, you can take a short video with your phone of a workspace and create a full 3D sim of the environment
which includes separable objects that can be picked up in sim.
This line of work is useful for robot training (if you can make a simulator in minutes vs days), for
safety control (testing how a system would behave in a new context) and in general, for robot adding
capabilities (if this is part of a perception pipeline, the robot can plan with object affordances).
COMING SOON
COMING SOON